Ruby-SDL/Opengl Tutorials

Hi,
I am making a game using Ruby-SDL called Nebular Gauntlet and the game is working fairly well using SDL drawing, but I was thinking of trying to gain a couple extra FPS by using OpenGL to draw. However, I can not seem to find any tutorials or samples that could be useful and was wondering if anyone else could point me in the right direction (I can't even find any documentation for Ruby's OpenGL library).

Thanks,
Steven Davidovitz

I'm working on this and hope to have something up this weekend. Work
has been crazy busy.

···

On 5/30/06, Steven Davidovitz <steviedizzle@gmail.com> wrote:

[snip] (I can't
even find any documentation for Ruby's OpenGL library).

John Gabriele wrote:

···

On 5/30/06, Steven Davidovitz <steviedizzle@gmail.com> wrote:

[snip] (I can't
even find any documentation for Ruby's OpenGL library).

I'm working on this and hope to have something up this weekend. Work
has been crazy busy.

No hurry. This is just sort of a side-project as I have been wanting to learn OpenGL for a while but have never had a real reason to.