I'm looking for a concise but interesting example of corotuines to illustrate symmetrical fibers for the 1.9 edition of the PickAxe.
Way back in the dim past, I remember a logic puzzle to do with laying down a path of colored tiles such that there were no repeating subsequences. I remember coding a solution using coroutines in Simula. But I can't now find a formulation of the problem. Does anyone know it? Or can anyone suggest an alternative illustration of coroutines that will fit in about 20-30 lines.?
Thanks
Dave
Chapter 9 - Coroutines in Programming in Lua has a few examples.
Chapter 13.4 in Teach Yourself Scheme in Fixnum days has a tree-
matching example.
Both are available in online versions.
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On Nov 9, 10:19 pm, Dave Thomas <d...@pragprog.com> wrote:
I'm looking for a concise but interesting example of corotuines to
illustrate symmetrical fibers for the 1.9 edition of the PickAxe.
Way back in the dim past, I remember a logic puzzle to do with laying
down a path of colored tiles such that there were no repeating
subsequences. I remember coding a solution using coroutines in Simula.
But I can't now find a formulation of the problem. Does anyone know
it? Or can anyone suggest an alternative illustration of coroutines
that will fit in about 20-30 lines.?
Thanks
Dave
I should have said: I saw those, but I was looking for something a little more fun 
···
On Nov 9, 2008, at 10:27 AM, bullockbefriending bard wrote:
Chapter 9 - Coroutines in Programming in Lua has a few examples.
Chapter 13.4 in Teach Yourself Scheme in Fixnum days has a tree-
matching example.
Both are available in online versions.