Game server query problems

Hello,
I'm relatively new to Ruby, so some of this is foreign, but despite trying
for several hours I can't seem to get this query to work.

My goal is to create a query that's consistent with this (
http://www.int64.org/docs/gamestat-protocols/gamespy2.html)

Here's the code I have so far:

require 'socket'

message = [0xFE,0xFD,0x00,0x43,0x4F,0x52,0x59,0xFF,0xFF,0x00].pack("c*")
socket = UDPsocket.new
socket.connect('64.34.186.176', 29900)
socket.send(message, 0)
receive = socket.recvfrom(1400)
puts receive

In return I should receive some data, but no matter how long I leave it
running I never get a response from the server. Apparently I'm doing
something wrong, but I can't seem to figure out what I'm messing up.

Any assistance is appreciated!

Randy,

Hello,
I'm relatively new to Ruby, so some of this is foreign, but despite trying
for several hours I can't seem to get this query to work.

My goal is to create a query that's consistent with this (
http://www.int64.org/docs/gamestat-protocols/gamespy2.html\)

Here's the code I have so far:

require 'socket'

message = [0xFE,0xFD,0x00,0x43,0x4F,0x52,0x59,0xFF,0xFF,0x00].pack("c*")
socket = UDPsocket.new
socket.connect('64.34.186.176', 29900)
socket.send(message, 0)
receive = socket.recvfrom(1400)
puts receive

Try TCPSocket instead of using UDP.

···

On Sun, Feb 15, 2009 at 9:11 AM, Randy W <randygeneral@gmail.com> wrote:

In return I should receive some data, but no matter how long I leave it
running I never get a response from the server. Apparently I'm doing
something wrong, but I can't seem to figure out what I'm messing up.

Any assistance is appreciated!

--
Jim Menard, jimm@io.com, jim.menard@gmail.com
http://www.io.com/~jimm/

Randy W wrote:

Hello,
I'm relatively new to Ruby, so some of this is foreign, but despite
trying
for several hours I can't seem to get this query to work.

My goal is to create a query that's consistent with this (
http://www.int64.org/docs/gamestat-protocols/gamespy2.html\)

Similar thread:

···

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