Shannon Fang wrote:
Hi there,
I try to write a comm program based on udp broadcasting protocol. I did the following:
SERVER:
require 'socket'
server = UDPSocket.open
server.bind('0.0.0.0', 4321)
while true do
p server.recvfrom(10)
end
CLIENT
require 'socket'
socket = UDPSocket.open
socket.setsockopt(Socket::SOL_SOCKET, Socket::SO_BROADCAST, true)
socket.send("sample", 0, '255.255.255.255', 4321)
Now there are 2 problems:
1) the server will print out 2 line of data e.g.:
["sample", ["AF_INET", 1339, "XRFANG-OTM", "192.168.1.101"]]
but the client only sent one packet.
Can't reproduce that. Does it happen repeatably? Does it happen if you do
server.setsockopt(Socket::SOL_SOCKET, Socket::SO_BROADCAST, true)
after opening the server socket?
I'm on WinXP, with ruby-1.8.2 from the installer.
2) if the client send data more than 10 bytes, the server will crash! I don't know how to set the "recvfrom" so that it can receive ANY byte of data. i.e. when the client supplied more than the maximum wanted data for the server, the rest should be received on the next call to recvfrom, or at least, it should simply discard the excessive data, it must not crash the server anyway.
I see that too:
server.rb:6:in `recvfrom': A message sent on a datagram socket was larger than the internal message buffer or some other network limit, or the buffer used to receive a datagram into was smaller than the datagram itself. - recvfrom(2) (Errno::EMSGSIZE)
from server.rb:6
That doesn't seem like winsock has correctly implemented UDP. Shouldn't recvfrom discard extra bytes?
Googling for "winsock udp broadcast" shows that others have found similar problems. Particularly:
http://forum.java.sun.com/thread.jspa?threadID=680096&messageID=3972638
I guess this means the receiver needs to (a) know the max size of legitimate data and (b) handle EMSGSIZE (at least logging an error, but maybe not exiting).
Useful to know. Thanks!
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vjoel : Joel VanderWerf : path berkeley edu : 510 665 3407