Hi,
I have a application which recieves events asynchronously.
The event processing is done as such:
Thread.new do
ev = WIN32OLE_EVENT.new(@provider, '_IDataProviderEvents')
ev.on_event {|*args| event_handler(*args)}
ev.on_event("OnDataAvailable") { |datapacket| received(datapacket) }
loop do
WIN32OLE_EVENT.message_loop
sleep(0.1)
end
end
I have to use the sleep, or else the CPU runs at 100%. However, this
limits me to 10 messages/second, which may be more.
I'm experimenting with other values for sleep, but I have a feeling
there's a better way.
Can't I just ask message_loop to hang until there is a message?
//F