I just installed rubygame for windows but when I require it, the
"rubygame.rb" tries to load "rubygame.so" which I don't have if I remove
this require from the lib then there are errors that alot of things are
undifiend, where can I find this "rubygame.so"?
I just installed rubygame for windows but when I require it, the "rubygame.rb" tries to load "rubygame.so" which I don't have if I remove this require from the lib then there are errors that alot of things are undifiend, where can I find this "rubygame.so"?
Did you read and follow the installation instructions at http://rubygame.infogami.com/win32 ? It should be loading rubygame.dll, actually. It looks like you have to move a lot of stuff around to get it working.
I just installed rubygame for windows but when I require it, the
"rubygame.rb" tries to load "rubygame.so" which I don't have if I remove
this require from the lib then there are errors that alot of things are
undifiend, where can I find this "rubygame.so"?
Did you read and follow the installation instructions at http://rubygame.infogami.com/win32 ? It should be loading rubygame.dll,
actually. It looks like you have to move a lot of stuff around to get it
working.
Good luck.
-Justin
Hmm... That's what I used check this out:
# This is the file that should be imported, it in turn imports
rubygame.so
# (which has all of the C code for rubygame) and all the other rubygame
modules
require "rbconfig"
require "rubygame.%s"%[Config::CONFIG["DLEXT"]]
okay I actually looked in my lib and I don't seem to have rbconfig, yet
I don't get an error about that for somereasson but, it seems like it
needs to be loaded from the way that Config::CONFIG thing jumps out. So
what do I do to get this working?
I looked at rubygame a couple of weeks ago, it wasn't difficult to set
up *if* you follow the instructions on the website. The most
important thing is to make sure your SDL.dll and associated dlls
(libtiff etc) are in windows/system32 as rubygame wouldn't pick them
up from the path (IME).
It's not a bad library, but a warning, right now sound support is broken.
As far as I know, Rubygame doesn't support sound in the first place.
···
On 10/18/06, Kevin Jackson <foamdino@gmail.com> wrote:
I looked at rubygame a couple of weeks ago, it wasn't difficult to set
up *if* you follow the instructions on the website. The most
important thing is to make sure your SDL.dll and associated dlls
(libtiff etc) are in windows/system32 as rubygame wouldn't pick them
up from the path (IME).
It's not a bad library, but a warning, right now sound support is broken.
Kev
As far as I know, Rubygame doesn't support sound in the first place.<br><br><div><span class="gmail_quote">On 10/18/06, <b class="gmail_sendername">Kevin Jackson</b> <<a href="mailto:foamdino@gmail.com">foamdino@gmail.com
</a>> wrote:</span><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">I looked at rubygame a couple of weeks ago, it wasn't difficult to set
<br>up *if* you follow the instructions on the website. The most<br>important thing is to make sure your SDL.dll and associated dlls<br>(libtiff etc) are in windows/system32 as rubygame wouldn't pick them<br>up from the path (IME).
<br><br><br>It's not a bad library, but a warning, right now sound support is broken.<br><br>Kev<br><br></blockquote></div><br>
Thanks everyone that posted, I had a freind install it, I just didn't
install ALL of the SDL files, I didn't read that in the install thingy
but anyway. Thanks!