Microsoft Timestamp (Active Directory)

From: Francis Cianfrocca [mailto:garbagecat10@gmail.com]
Sent: Friday, August 18, 2006 8:51 AM
To: ruby-talk ML
Subject: Re: Microsoft Timestamp (Active Directory)

> Berger, Daniel wrote:
> > Leave it to Microsoft to come up with something this convoluted:

<snip>

Check the NTP protocol. This sounds like the format used by
NTP servers.

Leave it to me not to do any research before mouthing off. :stuck_out_tongue:

Regards,

Dan

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路路路

-----Original Message-----
On 8/18/06, Clifford Heath <no@spam.please.net> wrote:

Heh. If it does turn out to be NTP, then the only reason I recognized
it is because I had to write an NTP client in C recently (the standard
ones have more security holes than DNS). I thought it was bizarre too.

路路路

On 8/18/06, Berger, Daniel <Daniel.Berger@qwest.com> wrote:

Leave it to me not to do any research before mouthing off. :stuck_out_tongue:

Francis Cianfrocca wrote:

Leave it to me not to do any research before mouthing off. :stuck_out_tongue:

Heh. If it does turn out to be NTP, then the only reason I recognized
it is because I had to write an NTP client in C recently (the standard
ones have more security holes than DNS). I thought it was bizarre too.

I can see some value to it. A high-res time is a good idea
in general, and dates that far precede the epoch are good,
too. (Half the people on this list can't represent their
birthdates with a Time object.)

Going back to 1601, you could at least represent Shakespeare's
death date to sub-microsecond precision :wink: and who among us
has never longed for that? (Still can't represent his birthdate,
though, and da Vinci is Right Out.)

Cheers,
Hal

路路路

On 8/18/06, Berger, Daniel <Daniel.Berger@qwest.com> wrote:

Hal Fulton wrote:

I can see some value to it.

I use an unsigned 64-bit count of 10-ns intervals
since the (non-existent) year 0 of the Gregorian
calendar. Since it's non-existent, I double up any
value in year zero as meaning "time only, no date"
up to one year duration.

The Windows SystemTime() API returns 100ns units,
and I might have done that instead to avoid the
multiplication by ten (multiplication and division
or 64-bit qtys can be pretty horrendous on Intel
machines), but I can still construct a new C++
"current time" object in 100ns on a P4, so that's
fast enough to use in calculating my timings, which
sometimes schedule things down below 1ms, which
is the resolution of Sleep().