I first must apologize. I am using the voice dictation software
Don't worry.
Dragon NaturallySpeaking are Windows 2000 and it sometimes gets things
correct however, sometimes when it messes up messes up big-time and I
just don't notice all of the completely erroneous words.
lol - I mess up and I'm typing!!
I am unable to access http://lithinos.com/ so the subsequent link does
not work.
Yeah - it's not the greatest hosting company... lots of downtime.
I had downloaded fox-1.2.4 but I am unsure how to use it with Windows.
Would you mind getting this newbie pointers so that I can get this
installed properly?
I wouldn't do it that way. I'd get the one-click installer - it has
everything you'll need for FOX and FXRuby.
The one-click installer is at:
http://rubyforge.org/frs/?group_id=167
Download that, and run it to get everything setup.
After you have that going, just save the following code into a file (".rb")
and double-click it.
START CODE
require 'fox'
include Fox
@appRef=FXApp.new
@mainwin=FXMainWindow.new(@appRef,"Moving
Graph",nil,nil,LAYOUT_FIX_HEIGHT|LAYOUT_FIX_WIDTH|DECOR_ALL)
@mainwin.x=@mainwin.y=200
@mainwin.width=300
@mainwin.height=300
def paint(n,l,d)
if(@first.nil?)
@repaint_n=n
@repaint_l=l
@repaint_d=d
end
FXDCWindow.new(@canvas, d) do |dc|
dc.foreground = @canvas.backColor
dc.fillRectangle(d.rect.x, d.rect.y, d.rect.w, d.rect.h)
end
end
def clear_canvas
FXDCWindow.new(@canvas) do |dc|
dc.foreground = @canvas.backColor
dc.fillRectangle(0, 0, @canvas.width, @canvas.height)
end
end
def draw_graph
clear_canvas
FXDCWindow.new(@canvas) do |dc|
dc.foreground=FXRGB(115,0,0)
x=0
@points.each{|i|
h=@canvas.height
dc.drawLine(x,h,x,h-i)
x+=1
}
end
end
def create_next_value(n,l,d)
if(!@firstTime.nil?)
1.times do
@show_next_value.text=@points.last.to_s
sleep(1)
@points.shift
l=@points.last
if(rand(10)>=5)
new_value=l+rand(10)
new_value=200 if new_value>200
new_value=25 if new_value<0
@points << new_value
else
new_value=l-rand(10)
new_value=200 if new_value>200
new_value=25 if new_value<0
@points << new_value
end
end
else
@firstTime=true
(@canvas.width-2).times do |i|
l=@points.last
if(rand(10)>=5)
new_value=l+rand(10)
new_value=200 if new_value>200
new_value=25 if new_value<0
@points << new_value
else
new_value=l-rand(10)
new_value=200 if new_value>200
new_value=25 if new_value<0
@points << new_value
end
end
end
draw_graph
@appRef.addTimeout(1, method(:create_next_value))
end
@show_next_value=FXTextField.new(@mainwin,20,nil,0,LAYOUT_FILL_X|TEXTFIELD_N
ORMAL)
@canvas=FXCanvas.new(@mainwin,nil,0,FRAME_NORMAL|LAYOUT_FILL_X|LAYOUT_FILL_Y
)
@canvas.connect(SEL_PAINT,method(:paint))
@points=[100]
@appRef.addTimeout(1, method(:create_next_value))
@appRef.create
@mainwin.show(PLACEMENT_SCREEN)
@appRef.run
END CODE
That's just an example that I whipped up for you. You'll probably want to do
a bit more with your GUI.
Also, I would really appreciate it if you show me how to build that
example to an executable.
After we get the above stuff working, I'd be happy to walk you through it -
it's super easy.
Remember though - you're not really 'building' it into an executable...
you're packaging the Ruby source file with the Ruby interpreter and FOX
library, and distributing everything in a single file with an EXE extension
that can be double-clicked to run.
It will look and function the same as a 'compiled' or 'built' EXE, but it
isn't really...
Any ideas would be greatly appreciated,
Thank you,
Todd
Not a problem!
-Richard
···
----- Original Message -----
From: "Todd Gardner" <piir@earthlink.net>
Newsgroups: comp.lang.ruby
To: "ruby-talk ML" <ruby-talk@ruby-lang.org>
Sent: Friday, June 18, 2004 7:23 PM
Subject: Re: Generating "real-time" 2D line plots in Windows 2k?