Guys, how are you?
Watch this simple code first:
class Foo
@@x = 1
def self.x
@@x
end
def self.x= (y)
@@x = y
end
end
class << Foo
attr_accessor :x
@x = 1
end
I'm developing an aplication, and I'm wondering which way of the both
above I should use, or is recommended to use, I really need your advice,
'cause I'm noob. This is the point: the instances of Foo class almost
will never access the class variable @@x. @@x is just a thing related
with the class itself, which is accessed generally from outside the
class, like...for example:
class Dog
@@all_the_legs = 0
def initialize
@@all_the_legs += 4
end
end
And I just want to take a look sometimes at how many legs are...so:
class Dog
def self.all_the_legs
@@all_the_legs
end
end
This class variable will not be accessed anymore(after the initialize)
by any instance. So I'm wondering if is better to do this instead:
class << Dog
attr_accessor :all_the_legs
@all_the_legs = 0
end
class Dog
def initialize
Dog.all_the_legs += 4
end
end
Because I can see that if I choose the first way, and I want to Inherit
a class from Dog, I will fail:
class Dogo < Dog
@@all_the_legs = 0 #with and without this line: same result for both
def initialize
@@all_the_legs += 4
end
def self.all_the_legs
@@all_the_legs
end
end
Dog.new; Dog.new; Dog.new; Dog.all_the_legs
#=> 12
Dogo.new; Dogo.new; Dogo.new; Dogo.all_the_legs
#=> 24
I have examples like this in my whole source code, so I'm thinking
which way to take. Hope you can view my point(the example could not be
the best): I need your advice about if is good to use class variables if
you almost don't use it for the access of instances, instead you need to
require that information from outside the class(suppose that I want to
maintain in a GUI the amount of legs that share all the dogs). It is
good in this cases to enter the singleton class of a class and define
accessors and instance variables to later be accessed? Thank you all.
···
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