Ruby and games

Hello all.

Python seems to be used as a scripting language by quite a few big games
(I'm playing Civilization IV currently, and I remember at least one of
the Vampire CRPG uses it too).

I was wonderering if a game maker had considered using Ruby ? Wouldn't
that be a nice way to showcase the language ?

Fred

···

--
Oh my life is changing everyday
Every possible way
Though my dreams, it's never quite as it seems
Never quite as it seems (The Cranberries, Dream)

Games have some uniquely challenging requirements. Python has an
event-driven framework called Twisted that was originally developed as
part of a massively multiplayer game and has since been very
successful on its own.

Ruby now has a framework with similar features (efficient high-speed
i/o without threads, for one thing) called EventMachine. EM is not as
feature-rich as Twisted yet, but it has been used to develop one game
(Nebular Gauntlet) that I know of.

···

On 8/12/06, F. Senault <fred@lacave.net> wrote:

Python seems to be used as a scripting language by quite a few big games
(I'm playing Civilization IV currently, and I remember at least one of
the Vampire CRPG uses it too).

F. Senault wrote:

Hello all.

Python seems to be used as a scripting language by quite a few big games
(I'm playing Civilization IV currently, and I remember at least one of
the Vampire CRPG uses it too).

I was wonderering if a game maker had considered using Ruby ? Wouldn't
that be a nice way to showcase the language ?

Fred
--
Oh my life is changing everyday
Every possible way
Though my dreams, it's never quite as it seems
Never quite as it seems (The Cranberries, Dream)

I never heard of game companies use Ruby to program games before. But
there are game development libraries like Rubygame and Gosu.

There are quite a few people using Ruby to help develop games..
However, I do not yet notice a really good open source game programmed
entirely or mainly in Ruby. Maybe we will see such a game in the
future.

Other than that, I develop my own open source game entirely in Ruby and
recently started using Rubygame.

Hello all.

Python seems to be used as a scripting language by quite a few big games
(I'm playing Civilization IV currently, and I remember at least one of
the Vampire CRPG uses it too).

I was wonderering if a game maker had considered using Ruby ? Wouldn't
that be a nice way to showcase the language ?

Fred

I believe the Japanese RPG Maker 2005 uses Ruby as it's scripting language.

···

On Aug 12, 2006, at 4:30 PM, F. Senault wrote:

--
Oh my life is changing everyday
Every possible way
Though my dreams, it's never quite as it seems
Never quite as it seems (The Cranberries, Dream)

WikipedianKiba@gmail.com wrote:

F. Senault wrote:

Hello all.

Python seems to be used as a scripting language by quite a few big games
(I'm playing Civilization IV currently, and I remember at least one of
the Vampire CRPG uses it too).

I was wonderering if a game maker had considered using Ruby ? Wouldn't
that be a nice way to showcase the language ?

Fred
--
Oh my life is changing everyday
Every possible way
Though my dreams, it's never quite as it seems
Never quite as it seems (The Cranberries, Dream)

I never heard of game companies use Ruby to program games before. But
there are game development libraries like Rubygame and Gosu.

There are quite a few people using Ruby to help develop games..
However, I do not yet notice a really good open source game programmed
entirely or mainly in Ruby. Maybe we will see such a game in the
future.

Other than that, I develop my own open source game entirely in Ruby and
recently started using Rubygame.

There's a (fairly disappointing) book on the market that addresses writing games in Python, Ruby and Lua. So at least the topic has attracted one publisher and author.

Well, sometimes, I try to develop games too. I didn't know about
Rubygame, I'll take a look at it...

Fred

···

Le 13 août 2006 à 05:31, WikipedianKiba@gmail.com a écrit :

Other than that, I develop my own open source game entirely in Ruby and
recently started using Rubygame.

--
You and me We're in this together now None of them can stop us now
We will make it through somehow (Nine Inch Nails,
You and me If the world should break in two We're in
Until the very end of me Until the very end of you This Together)

actually, it's the RPG Maker XP, and it's been officially released in Europe
and the US as well.
and that's actually how i got into Ruby :slight_smile:
with the RPG Maker, it's always been fairly easy to create games in no time,
but now that it's in Ruby and open source, it's really worth checking out.

greetings, Dirk.

···

2006/8/13, Logan Capaldo <logancapaldo@gmail.com>:

I believe the Japanese RPG Maker 2005 uses Ruby as it's scripting
language.

> Other than that, I develop my own open source game entirely in Ruby and
> recently started using Rubygame.

Well, sometimes, I try to develop games too. I didn't know about
Rubygame, I'll take a look at it...

There's also Shattered Ruby [http://shatteredruby.com/\] which takes
inspiration from Rails. I haven't played with it yet, but it does seem
to have potential.

···

On 8/13/06, F. Senault <fred@lacave.net> wrote:

Le 13 août 2006 à 05:31, WikipedianKiba@gmail.com a écrit :

Fred
--
You and me We're in this together now None of them can stop us now
We will make it through somehow (Nine Inch Nails,
You and me If the world should break in two We're in
Until the very end of me Until the very end of you This Together)

--
- Simen