Hi,
I am trying to port one old DOS game that just beeps its sounds to PC-Speaker or AdLib if it finds one. The frequency and
duration are computed at run-time. What do I have to use in SDL to port this functionality ? May be there is other extension or
3rd-party library to achieve this ?
I am porting to ruby-SDL (or RUDL, undecided yet) under Linux+X11 now, but I would prefer to know about portable functions
for sound generation.
Thank you in advance for your replies.