[ANN] ruby-glew 0.0.3

Ruby/GLEW provides GLEW ( http://glew.sf.net ) bindings for Ruby,
allowing you to use OpenGL extensions such as shaders, rectangular
textures and framebuffer objects in your Ruby/OpenGL apps.

Download: http://rubyforge.org/frs/?group_id=715

Release Name: 0.0.3

glewExperimental toggle support
(GLEW.experimental = true before GLEW.Init)
test_support.rb tests GLEW.IsSupported

Bugfix for FBO functions that had too few args.
Tested FBO functions, seem to work.

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Ilmari Heikkinen wrote:

Ruby/GLEW provides GLEW ( http://glew.sf.net ) bindings for Ruby,
allowing you to use OpenGL extensions such as shaders, rectangular
textures and framebuffer objects in your Ruby/OpenGL apps.

Hm, is there any samples for pixel shaders? That would certainly be very interesting IMHO.

Yes, there's test_toon_shader.rb in the tests/ -dir
(adapted from an example on http://www.lighthouse3d.com/opengl/glsl/ )

···

On 15.6.2005, at 14:42, Florian Groß wrote:

Ilmari Heikkinen wrote:

Ruby/GLEW provides GLEW ( http://glew.sf.net ) bindings for Ruby,
allowing you to use OpenGL extensions such as shaders, rectangular
textures and framebuffer objects in your Ruby/OpenGL apps.

Hm, is there any samples for pixel shaders? That would certainly be very interesting IMHO.