I have written a library to create Chess-style boardgames with Ruby (and
gtk)
(i.e. Draughts, Shogi, Xiangqi, Chess and variants, …).
It works with gtk1.2.
A demo is included which can play Shogi using the gnushogi engine.
If anybody is interested in using this library, please tell me.
I have written a library to create Chess-style boardgames with Ruby (and
gtk)
(i.e. Draughts, Shogi, Xiangqi, Chess and variants, …).
It works with gtk1.2.
A demo is included which can play Shogi using the gnushogi engine.
If anybody is interested in using this library, please tell me.
I’m curious, what about Go and Othello? Aren’t they played on
square-oriented boards also? (And isn’t Pente a variant of one
of those? Refresh my memory.)
Now if someone would build a monster distributed-chess program…
one where subtrees are farmed out to volunteer-machines via drb.
I am sorry, Go, Othello and Pente are not supported.
In fact my API provides just a gameboard for creating the
GUI, but I believe it does a good job at it.
My idea was to create a comfortable environment to play
chess and similar games in.
How much I like Ruby, I don’t believe it is well suited to write
a game engine in, because it would be to slow. It may be possible
to write a interpreted language especially for game-engines.
And there is a language written for distributed computing (Mozart)
that should be faster, I don’t know how well it does it job.
Pente is a variant of Gomoku (five in a row), with added
rules (like capturing) to make it more interesting.
Greetings,
Kristof
···
On Sat, 06 Mar 2004 23:25:27 +0100, Hal Fulton wrote:
Kristof Bastiaensen wrote:
Hello everybody.
I have written a library to create Chess-style boardgames with Ruby
(and gtk)
(i.e. Draughts, Shogi, Xiangqi, Chess and variants, …). It works with
gtk1.2.
A demo is included which can play Shogi using the gnushogi engine. If
anybody is interested in using this library, please tell me.
I’m curious, what about Go and Othello? Aren’t they played on
square-oriented boards also? (And isn’t Pente a variant of one of those?
Refresh my memory.)
Now if someone would build a monster distributed-chess program… one
where subtrees are farmed out to volunteer-machines via drb.